Sciweavers

1465 search results - page 146 / 293
» Practically intelligent agents aiding human intelligence
Sort
View
AGI
2008
15 years 5 months ago
Temporal Action Logic for Question Answering in an Adventure Game
Inhabiting the complex and dynamic environments of modern computer games with autonomous agents capable of intelligent timely behaviour is a significant research challenge. We illu...
Martin Magnusson, Patrick Doherty
AGS
2009
Springer
15 years 11 months ago
Design of a Decision Maker Agent for a Distributed Role Playing Game - Experience of the SimParc Project
This paper addresses an ongoing experience in the design of an artificial agent taking decisions in a role playing game populated by human agents and by artificial agents. At fi...
Jean-Pierre Briot, Alessandro Sordoni, Eurico Vasc...
AISADM
2005
Springer
15 years 10 months ago
An Architecture for Distributed Agent-Based Data Preprocessing
Advances in agent technologies have fueled interest towards combining agent-based techniques with tools from data mining. Furthermore, the advent of the ubiquitous computing paradi...
Petteri Nurmi, Michael Przybilski, Greger Lind&eac...
ATAL
2004
Springer
15 years 8 months ago
State-Space Reduction Techniques in Agent Verification
We have developed a set of tools to allow the use of model-checking techniques for the verification of systems directly implemented in an agent-oriented programming language. The ...
Rafael H. Bordini, Michael Fisher, Willem Visser, ...
AMET
1998
Springer
15 years 8 months ago
Bidding Strategies for Trading Agents in Auction-Based Tournaments
Abstract. Auction-based electronic commerce is an increasingly interesting domain for AI researchers. In this paper we present an attempt towards the construction of trading agents...
Pere Garcia, Eduardo Giménez, Lluis Godo, J...