As massively multi-player gaming environments become more detailed, developing agents to populate these virtual worlds as capable non-player characters poses an increasingly compl...
John Reeder, Gita Sukthankar, Michael Georgiopoulo...
Several researchers have illustrated that constraints can improve the results of a variety of clustering algorithms. However, there can be a large variation in this improvement, e...
We consider the use of multi-agent systems to control network routing. Conventional approaches to this task are based on Ideal Shortest Path routing Algorithm (ISPA), under which ...
The simulation of synthetic humans inhabiting virtual environments is a current research topic with a great number of behavioral problems to be tackled. Semantical Virtual Environ...
Francisco Grimaldo, Miguel Lozano, Fernando Barber...
We present an application prototype of dynamic knowledge representation programmed in LUPS (a language for updating logic programs). This is a case study to model intelligent agen...
Juan Carlos Acosta Guadarrama, Mauricio Javier Oso...