Patterns, which are based on in-depth practical experience, can be instructing for the design of groupware applications as sociotechnical systems. On the basis of a summary of the...
Thomas Herrmann, Marcel Hoffmann, Isa Jahnke, Andr...
This paper reports on a project establishment undertaking as proposed by the STEPS methodology (Software Technology for Evolutionary Participatory System Design). Project establis...
In requirements engineering, there are several approaches for requirements modeling such as goal-oriented, aspect-driven, and system requirements modeling. In practice, companies o...
Pervasive systems enable us to have an overview of what digital environments will look like in the future. Opportunities given by pervasive systems, both in terms of applications ...
Most current theories about collective cognitive activities in limited groups apply to structurally closed co-operative situations Here we propose to work in the framework of inte...