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IEEECGIV
2005
IEEE
14 years 1 months ago
A Practical Implementation of a 3-D Game Engine
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Thomas C. S. Cheah, Kok-Why Ng
IEAAIE
2009
Springer
13 years 5 months ago
Constructing Decisional DNA on Renewable Energy: A Case Study
Knowledge engineering techniques are becoming useful and popular components of hybrid integrated systems used to solve complicated practical problems in different fields. Knowledge...
Cesar Sanín, Edward Szczerbicki
CSIE
2009
IEEE
13 years 8 months ago
On Test Script Technique Oriented Automation of Embedded Software Simulation Testing
Succinct test script with high efficiency is one of key point for automation of embedded software testing. In this paper, we integrated object technique with automated simulation ...
Yongfeng Yin, Bin Liu, Bentao Zheng
ICIP
2000
IEEE
14 years 9 months ago
A New Spread Spectrum Watermarking Method with Self-Synchronization Capabilities
Among the many techniques available for informationconcealment, those based on spread spectrummodulationshave proven to yield improved results when robustness against attack is at...
Angel Navia-Vázquez, I. Mora-Jiménez
DAWAK
2010
Springer
13 years 8 months ago
Experience in Extending Query Engine for Continuous Analytics
: Experience in Extending Query Engine for Continuous Analytics Qiming Chen, Meichun Hsu HP Laboratories HPL-2010-44 In-Database Stream Processing Combining data warehousing and s...
Qiming Chen, Meichun Hsu