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PAMI
2007
99views more  PAMI 2007»
13 years 7 months ago
Regularized Image Recovery in Scattering Media
—When imaging in scattering media, visibility degrades as objects become more distant. Visibility can be significantly restored by computer vision methods that account for physic...
Yoav Y. Schechner, Yuval Averbuch
SI3D
2005
ACM
14 years 1 months ago
A lighting model for general participating media
Efficient and visually compelling reproduction of effects due to multiple scattering in participating media remains one of the most difficult tasks in computer graphics. Althoug...
Kyle Hegeman, Michael Ashikhmin, Simon Premoze
CGF
2007
113views more  CGF 2007»
13 years 7 months ago
Real-time homogenous translucent material editing
This paper presents a novel method for real-time homogenous translucent material editing under fixed illumination. We consider the complete analytic BSSRDF model proposed by Jens...
Kun Xu, Yue Gao, Yong Li, Tao Ju, Shi-Min Hu
CGF
2010
170views more  CGF 2010»
13 years 7 months ago
A Closed-Form Solution to Single Scattering for General Phase Functions and Light Distributions
Due to the intricate nature of the equation governing light transport in participating media, accurately and efficiently simulating radiative energy transfer remains very challeng...
Vincent Pegoraro, Mathias Schott, Steven G. Parker
IEICET
2010
72views more  IEICET 2010»
13 years 6 months ago
Static Estimation of the Meteorological Visibility Distance in Night Fog with Imagery
In this paper, we propose a new way to estimate fog extinction at night using a classification of fog depending on the forward scattering. We show that a characterization of fog ...
Romain Gallen, Nicolas Hautière, Eric Dumon...