Reasoning about agents that we observe in the world is challenging. Our available information is often limited to observations of the agent’s external behavior in the past and p...
H. Van Dyke Parunak, Sven Brueckner, Robert S. Mat...
This paper addresses the problem of recognizing policies given logs of battle scenarios from multi-player games. The ability to identify individual and team policies from observat...
We show that states of a dynamical system can be usefully represented by multi-step, action-conditional predictions of future observations. State representations that are grounded...
Michael L. Littman, Richard S. Sutton, Satinder P....
A modeling system may be required to predict an agent’s future actions under constraints of inadequate or contradictory relevant historical evidence. This can result in low predi...
Most current mobile robots are designed to determine their actions according to their positions. Before making a decision, they need to localize themselves. Thus, their observation...