In this paper, we present an algorithm using dynamic texture synthesis for closed-loop video coding. Video textures, or so-called dynamic textures are video sequences with moving ...
Aleksandar Stojanovic, Mathias Wien, Thiow Keng Ta...
High performance computers currently under construction, such as IBM’s Blue Gene/L, consisting of large numbers (64K) of low cost processing elements with relatively small local...
Ed Upchurch, Paul L. Springer, Maciej Brodowicz, S...
Set-associative caches are traditionally managed using hardwarebased lookup and replacement schemes that have high energy overheads. Ideally, the caching strategy should be tailor...
Rajiv A. Ravindran, Michael L. Chu, Scott A. Mahlk...
Tiny embedded systems have not been an ideal outfit for high performance computing due to their constrained resources. Limitations in processing power, battery life, communication ...
Despite the large amounts of runtime needed to adequately solve a combinatorial auction (CA), existing iterative CA auction protocols require winner determination during every rou...
Ryan Kastner, Christina Hsieh, Miodrag Potkonjak, ...