We consider the problem of estimating the 3D shape and reflectance properties of an object made of a single material from a calibrated set of multiple views. To model reflectance, ...
This paper describes a new method for estimating the illumination distribution of a real scene from a radiance distribution inside shadows cast by an object in the scene. First, t...
This paper describes a new method for estimating the illumination distribution of a real scene from a radiance distribution inside shadows cast by an object in the scene. First, t...
We consider the problem of reconstructing the shape of a surface with an arbitrary, spatially varying isotropic bidirectional reflectance distribution function (BRDF), and introdu...
—This paper presents a novel method for 3D surface reconstruction that uses polarization and shading information from two views. The method relies on the polarization data acquir...