In this paper, we mainly present the analysis on the haptic data transmission over real network conditions in a networked haptic collaboration environment. Since haptic data are pr...
The networking performance available to Virtual Machines (VMs) can be low due to the inefficiencies of transferring network packets between the host domain and guests. This can lim...
Kieran Mansley, Greg Law, David Riddoch, Guido Bar...
Today most multiplayer game servers are pre-located statically, which makes it hard for gamers to find equi-ping hosts for their matches. This is especially important for first per...
Architectural advancements in modern processor designs increase average performance with features such as pipelines, caches, branch prediction, and out-of-order execution. However...
Abstract. Systems for keyword and non-linguistic vocalization detection in conversational agent applications need to be robust with respect to background noise and different speak...