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» Predicting the popularity of online content
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AIRWEB
2008
Springer
13 years 9 months ago
A few bad votes too many?: towards robust ranking in social media
Online social media draws heavily on active reader participation, such as voting or rating of news stories, articles, or responses to a question. This user feedback is invaluable ...
Jiang Bian, Yandong Liu, Eugene Agichtein, Hongyua...
WWW
2009
ACM
14 years 8 months ago
Mapping the world's photos
We investigate how to organize a large collection of geotagged photos, working with a dataset of about 35 million images collected from Flickr. Our approach combines content analy...
David J. Crandall, Lars Backstrom, Daniel P. Hutte...
ICASSP
2011
IEEE
12 years 11 months ago
Real-time conjugate gradients for online fMRI classification
Real-time functional magnetic resonance imaging (rtfMRI) enables classification of brain activity during data collection thus making inference results accessible to both the subj...
Hao Xu, Yongxin Taylor Xi, Ray Lee, Peter J. Ramad...
ACMACE
2009
ACM
14 years 2 months ago
iSee: interactive scenario explorer for online tournament games
Fantasy games, in which players compete to correctly predict realworld outcomes in sports, entertainment, and politics, have grown in popularity and now represent a significant po...
Greg Smith, Desney S. Tan, Bongshin Lee
DIGRA
2005
Springer
14 years 1 months ago
Designing Goals for Online Role-Players
The increasing popularity of persistent worlds and the predicted rise of pervasive gaming, both having a strong inherent potential for role-playing, stress a classical challenge o...
Markus Montola