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EUROPAR
2009
Springer
14 years 2 months ago
POGGI: Puzzle-Based Online Games on Grid Infrastructures
Massively Multiplayer Online Games (MMOGs) currently entertain millions of players daily. To keep these players online and generate revenue, MMOGs are currently relying on manually...
Alexandru Iosup
KDD
2009
ACM
230views Data Mining» more  KDD 2009»
14 years 8 months ago
Analyzing patterns of user content generation in online social networks
Various online social networks (OSNs) have been developed rapidly on the Internet. Researchers have analyzed different properties of such OSNs, mainly focusing on the formation an...
Lei Guo, Enhua Tan, Songqing Chen, Xiaodong Zhang,...
HICSS
2005
IEEE
175views Biometrics» more  HICSS 2005»
14 years 1 months ago
Creating Value from Digital Content: eBusiness Model Evolution in Online News and Music
The past two years have been a turbulent time for the New Economy generally – and for the digital content industry in particular. In the wake of the dot.com and telecoms crashes...
Kornelia van der Beek, Paula M. C. Swatman, Cornel...
ICDM
2010
IEEE
235views Data Mining» more  ICDM 2010»
13 years 5 months ago
Content-Based Methods for Predicting Web-Site Demographic Attributes
Demographic information plays an important role in gaining valuable insights about a web-site's user-base and is used extensively to target online advertisements and promotion...
Santosh Kabbur, Eui-Hong Han, George Karypis
WEBDB
2009
Springer
159views Database» more  WEBDB 2009»
14 years 2 months ago
Beyond the Stars: Improving Rating Predictions using Review Text Content
Online reviews are an important asset for users deciding to buy a product, see a movie, or go to a restaurant, as well as for businesses tracking user feedback. However, most revi...
Gayatree Ganu, Noemie Elhadad, Amélie Maria...