Traditionally listener response prediction models are learned from pre-recorded dyadic interactions. Because of individual differences in behavior, these recordings do not capture...
Iwan de Kok, Derya Ozkan, Dirk Heylen, Louis-Phili...
Goal recognition in digital games involves inferring players’ goals from observed sequences of low-level player actions. Goal recognition models support player-adaptive digital ...
Eun Y. Ha, Jonathan P. Rowe, Bradford W. Mott, Jam...
Research shows that most agent-based collaborations suffer from lack of flexibility. This is due to the fact that most agent-based applications assume pre-defined knowledge of age...
We present an extension of the Dynamics Based Control (DBC) paradigm to environment models based on Predictive State Representations (PSRs). We show an approximate greedy version ...
Ariel Adam, Zinovi Rabinovich, Jeffrey S. Rosensch...
In many negotiation and bargaining scenarios, a particular agent may need to interact repeatedly with another agent. Typically, these interactions take place under incomplete info...