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FGR
2000
IEEE
158views Biometrics» more  FGR 2000»
14 years 2 months ago
Dual-State Parametric Eye Tracking
Most eye trackers work well for open eyes. However, blinking is a physiological necessity for humans. Moreover, for applicationssuch as facial expression analysis and driver aware...
Ying-li Tian, Takeo Kanade, Jeffrey F. Cohn
PG
2000
IEEE
14 years 2 months ago
Simulation of FLIR and LADAR Data Using Graphics Animation Software
This paper presents an implementation of Forward Looking Infrared (FLIR) and Laser Radar (LADAR) data simulation for use in developing a multi-sensor datafusion automated target r...
Gavin Powell, Ralph R. Martin, A. David Marshall, ...
NPAR
2000
ACM
14 years 2 months ago
Performance-driven hand-drawn animation
We present a novel method for generating performance-driven, “hand-drawn” animation in real-time. Given an annotated set of hand-drawn faces for various expressions, our algor...
Ian Buck, Adam Finkelstein, Charles E. Jacobs, All...
SIGGRAPH
2000
ACM
14 years 2 months ago
Non-photorealistic virtual environments
We describe a system for non-photorealistic rendering (NPR) of virtual environments. In real time, it synthesizes imagery of architectural interiors using stroke-based textures. W...
Allison Klein, Wilmot Li, Michael M. Kazhdan, Wagn...
AFRIGRAPH
2007
ACM
14 years 2 months ago
Efficient editing of aged object textures
Real objects present an enormous amount of detail, including aging effects. Artists need an intuitive control when they iteratively review and redesign their work to achieve a spe...
Olivier Clément, Jocelyn Benoit, Eric Paque...