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DPHOTO
2010
287views Hardware» more  DPHOTO 2010»
13 years 11 months ago
Dead leaves model for measuring texture quality on a digital camera
We describe the procedure to evaluate the image quality of a camera in terms of texture preservation. We use a stochastic model coming from stochastic geometry, and known as the d...
Frédéric Cao, Frederic Guichard, Her...
ICVGIP
2008
13 years 11 months ago
Real-Time Painterly Rendering of Terrains
We present a non-photo realistic, real-time painterly rendering technique for terrains. The painterly appearance and the impression of terrains is created by effectively rendering...
Shiben Bhattacharjee, P. J. Narayanan
WSCG
2004
139views more  WSCG 2004»
13 years 11 months ago
Interactive Museum Exhibit Using Pointing Gesture Recognition
This paper describes a Mixed Reality-supported interactive museum exhibit. Using an easy and intuitive pointing gesture recognition system, the museum visitor is able to create hi...
Cornelius Malerczyk
WSCG
2004
199views more  WSCG 2004»
13 years 11 months ago
Expressive Volume Rendering
Accurately and automatically conveying the structure of a volume model is a problem not fully solved by existing volume rendering approaches. Physics-based volume rendering approa...
Penny Rheingans
DAGM
2010
Springer
13 years 11 months ago
Geometrically Constrained Level Set Tracking for Automotive Applications
We propose a new approach for integrating geometric scene knowledge into a level-set tracking framework. Our approach is based on a novel constrained-homography transformation mode...
Esther Horbert, Dennis Mitzel, Bastian Leibe