Distance fields provide an implicit representation of shape that has advantages in many application areas; in this overview, we focus on their use in digital design. Distance fi...
Traditional approaches for modeling a closed manifold surface with either regular tensor-product or triangular splines (defined over an open planar domain) require decomposing th...
A typical way to perform video annotation requires to classify video elements (e.g. events and objects) according to some pre-defined ontology of the video content domain. Ontolo...
Algorithms that detect silhouettes, creases, and other edge based features often perform per-edge and per-face mesh computations using global adjacency information. These are unsu...
We consider selected geometric properties of 2D or 3D sets, given in form of binary digital pictures, and discuss their estimation. The properties examined are perimeter and area i...