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CGF
2011
12 years 11 months ago
GeoBrush: Interactive Mesh Geometry Cloning
We propose a method for interactive cloning of 3D surface geometry using a paintbrush interface, similar to the continuous cloning brush popular in image editing. Existing interac...
Kenshi Takayama, Ryan Schmidt, Karan Singh, Takeo ...
ICCV
2011
IEEE
12 years 7 months ago
Articulated Part-based Model for Joint Object Detection and Pose Estimation
Despite recent successes, pose estimators are still somewhat fragile, and they frequently rely on a precise knowledge of the location of the object. Unfortunately, articulated obj...
Min Sun, Silvio Savarese
CVPR
2009
IEEE
15 years 2 months ago
Optimization of Landmark Selection for Cortical Surface Registration
Manually labeled landmark sets are often required as in- puts for landmark-based image registration. Identifying an optimal subset of landmarks from a training dataset may be us...
Anand A. Joshi, David W. Shattuck, Dimitrios Panta...
ICCV
2009
IEEE
14 years 9 months ago
Complete Multi-View Reconstruction of Dynamic Scenes from Probabilistic Fusion of Narrow and Wide Baseline Stereo
This paper presents a novel approach to achieve accurate and complete multi-view reconstruction of dynamic scenes (or 3D videos). 3D videos consist in sequences of 3D models in mot...
Tony Tung, Shohei Nobuhara, Takashi Matsuyama
ICDE
2000
IEEE
120views Database» more  ICDE 2000»
14 years 8 months ago
Deflating the Dimensionality Curse Using Multiple Fractal Dimensions
Nearest neighbor queries are important in many settings, including spatial databases (Find the k closest cities) and multimedia databases (Find the k most similar images). Previou...
Bernd-Uwe Pagel, Flip Korn, Christos Faloutsos