We address the problem of merging qualitative constraint networks (QCNs) representing agents local preferences or beliefs on the relative position of spatial or temporal entities. ...
Social choice rules are often evaluated and compared by inquiring whether they fulfill certain desirable criteria such as the Condorcet criterion, which states that an alternativ...
We suggest that extending Muller games with preference ordering for players is a natural way to reason about unbounded duration games. In this context, we look at the standard solu...
A new method for classification is proposed. This is based on kernel orthonormalized partial least squares (PLS) dimensionality reduction of the original data space followed by a ...
Formalisms and axiomatic theories are designed to support reasoning, they are often intended with a preferred interpretation and a targeted ontology. Questions of proper interpret...