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» Preferences in Game Logics
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LPAR
2004
Springer
14 years 1 months ago
Uniform Rules and Dialogue Games for Fuzzy Logics
Abstract. We provide uniform and invertible logical rules in a framework of relational hypersequents for the three fundamental t-norm based fuzzy logics i.e., Łukasiewicz logic, G...
Agata Ciabattoni, Christian G. Fermüller, Geo...
AAAI
2010
13 years 9 months ago
A General Game Description Language for Incomplete Information Games
A General Game Player is a system that can play previously unknown games given nothing but their rules. The Game Description Language (GDL) has been developed as a highlevel knowl...
Michael Thielscher
IGPL
2002
77views more  IGPL 2002»
13 years 7 months ago
On the semantics of informational independence
The semantics of the independence friendly logic of Hintikka and Sandu is usually defined via a game of imperfect information. We give a definition in terms of a game of perfect i...
Jouko A. Väänänen
KR
2000
Springer
13 years 11 months ago
Finding Admissible and Preferred Arguments Can be Very Hard
Bondarenko et al. have recently proposed an extension of the argumentation-theoretic semantics of admissible and preferred arguments, originally proposed for logic programming onl...
Yannis Dimopoulos, Bernhard Nebel, Francesca Toni
KR
2004
Springer
14 years 1 months ago
Expressive Power and Succinctness of Propositional Languages for Preference Representation
Several logical languages have been considered in AI for encoding compactly preference relations over a set of alternatives. In this paper, we analyze both the expressiveness and ...
Sylvie Coste-Marquis, Jérôme Lang, Pa...