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» Preferences in Game Logics
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LANMR
2004
13 years 9 months ago
Computing Preferred Safe Beliefs
We recently proposed a definition of a language for nonmonotonic reasoning based on intuitionistic logic. Our main idea is a generalization of the notion of answer sets for arbitr...
Luis A. Montiel, Juan A. Navarro
AIA
2006
13 years 9 months ago
Some Semantics for a Logical Language for the Game of Dominoes
Epistemic logic allows to reason not only about situations, but also about the knowledge that a set of agents have about situations. In later years, epistemic logic has been appli...
Fernando R. Velázquez-Quesada, Francisco He...
ATAL
2007
Springer
14 years 1 months ago
Policy recognition for multi-player tactical scenarios
This paper addresses the problem of recognizing policies given logs of battle scenarios from multi-player games. The ability to identify individual and team policies from observat...
Gita Sukthankar, Katia P. Sycara
FSKD
2006
Springer
115views Fuzzy Logic» more  FSKD 2006»
13 years 11 months ago
Improvement of Decision Accuracy Using Discretization of Continuous Attributes
Abstract. The na
Qingxiang Wu, David A. Bell, T. Martin McGinnity, ...
QEST
2007
IEEE
14 years 2 months ago
Stochastic Game Logic
Stochastic game logic (SGL) is a new temporal logic that combines features of alternating temporal logic (to formalize the individual views and cooperation and reaction facilities...
Christel Baier, Tomás Brázdil, Marcu...