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» Preferences in Game Logics
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FUZZIEEE
2007
IEEE
14 years 2 months ago
Consistency of Reciprocal Preference Relations
— The consistency of reciprocal preference relations is studied. Consistency is related with rationality, which is associated with the transitivity property. For fuzzy preference...
Francisco Chiclana, Enrique Herrera-Viedma, Sergio...
EVOW
2011
Springer
12 years 11 months ago
Evolving Interesting Maps for a First Person Shooter
We address the problem of automatically designing maps for first-person shooter (FPS) games. An efficient solution to this procedural content generation (PCG) problem could allow ...
Luigi Cardamone, Georgios N. Yannakakis, Julian To...
MATES
2005
Springer
14 years 1 months ago
Programming Cognitive Agents
Defeasible Logic is extended to programming languages for cognitive agents with preferences and actions for planning. We define rule-based agent theories that contain preferences ...
John-Jules Ch. Meyer
AAAI
2004
13 years 9 months ago
Extending CP-Nets with Stronger Conditional Preference Statements
A logic of conditional preferences is defined, with a language which allows the compact representation of certain kinds of conditional preference statements, a semantics and a pro...
Nic Wilson
CADE
2012
Springer
11 years 10 months ago
Playing Hybrid Games with KeYmaera
We propose a new logic, called differential dynamic game logic (dDGL), that adds several game constructs on top of differential dynamic logic (dL) so that it can be used for hybr...
Jan-David Quesel, André Platzer