— The consistency of reciprocal preference relations is studied. Consistency is related with rationality, which is associated with the transitivity property. For fuzzy preference...
Francisco Chiclana, Enrique Herrera-Viedma, Sergio...
We address the problem of automatically designing maps for first-person shooter (FPS) games. An efficient solution to this procedural content generation (PCG) problem could allow ...
Luigi Cardamone, Georgios N. Yannakakis, Julian To...
Defeasible Logic is extended to programming languages for cognitive agents with preferences and actions for planning. We define rule-based agent theories that contain preferences ...
A logic of conditional preferences is defined, with a language which allows the compact representation of certain kinds of conditional preference statements, a semantics and a pro...
We propose a new logic, called differential dynamic game logic (dDGL), that adds several game constructs on top of differential dynamic logic (dL) so that it can be used for hybr...