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» Preferences in Game Logics
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JELIA
2010
Springer
13 years 6 months ago
Similarity-Based Inconsistency-Tolerant Logics
Abstract. Many logics for AI applications that are defined by denotational semantics are trivialized in the presence of inconsistency. It is therefore often desirable, and practic...
Ofer Arieli, Anna Zamansky
ATVA
2006
Springer
114views Hardware» more  ATVA 2006»
13 years 11 months ago
Selective Approaches for Solving Weak Games
Abstract. Model-checking alternating-time properties has recently attracted much interest in the verification of distributed protocols. While checking the validity of a specificati...
Malte Helmert, Robert Mattmüller, Sven Schewe
LICS
2009
IEEE
14 years 2 months ago
The Structure of First-Order Causality
Game semantics describe the interactive behavior of proofs by interpreting formulas as games on which proofs induce strategies. Such a semantics is introduced here for capturing d...
Samuel Mimram
EUROPAR
2009
Springer
14 years 2 months ago
POGGI: Puzzle-Based Online Games on Grid Infrastructures
Massively Multiplayer Online Games (MMOGs) currently entertain millions of players daily. To keep these players online and generate revenue, MMOGs are currently relying on manually...
Alexandru Iosup
ACHI
2009
IEEE
13 years 11 months ago
SCRABBLE.GZ: A Web-Based Collaborative Game to Promote the Galician Language
We present in this paper a web-based version of a Scrabble game, describing its architecture and some implementation details. This architecture makes possible a high degree of int...
Guillermo de Bernardo, Ana Cerdeira-Pena, Oscar Pe...