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» Preferences in Game Logics
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FSTTCS
2000
Springer
13 years 11 months ago
Dynamically Ordered Probabilistic Choice Logic Programming
We present a framework for decision making under uncertainty where the priorities of the alternatives can depend on the situation at hand. We design a logic-programming language, D...
Marina De Vos, Dirk Vermeir
NJC
2002
109views more  NJC 2002»
13 years 7 months ago
Temporal Concurrent Constraint Programming: Denotation, Logic and Applications
The tcc model is a formalism for reactive concurrent constraint programming. We present a model of temporal concurrent constraint programming which adds to tcc the capability of mo...
Mogens Nielsen, Catuscia Palamidessi, Frank D. Val...
CHI
2010
ACM
14 years 2 months ago
Crosstrainer: testing the use of multimodal interfaces in situ
We report the results of an exploratory 8-day field study of CrossTrainer: a mobile game with crossmodal audio and tactile feedback. Our research focuses on the longitudinal effec...
Eve E. Hoggan, Stephen A. Brewster
ICC
2008
IEEE
105views Communications» more  ICC 2008»
14 years 2 months ago
Inter-Cell Interference Management in WiMAX Downlinks by A Stackelberg Game between BSs
We develop a game theoretic framework for effective and adaptive inter-cell interference management in the OFDMA-based WiMAX/3GPP-LTE systems. Such approach requires no fixed spe...
Yingda Chen, Koon Hoo Teo, Shalinee Kishore, Jinyu...
ESORICS
2007
Springer
14 years 1 months ago
Towards Modeling Trust Based Decisions: A Game Theoretic Approach
Current trust models enable decision support at an implicit level by means of thresholds or constraint satisfiability. Decision support is mostly included only for a single binary...
Vidyaraman Sankaranarayanan, Madhusudhanan Chandra...