Sciweavers

674 search results - page 81 / 135
» Preferences in Game Logics
Sort
View
FOCS
2004
IEEE
13 years 11 months ago
Tolls for Heterogeneous Selfish Users in Multicommodity Networks and Generalized Congestion Games
We prove the existence of tolls to induce multicommodity, heterogeneous network users that independently choose routes minimizing their own linear function of tolls versus latency...
Lisa Fleischer, Kamal Jain, Mohammad Mahdian
INLG
2004
Springer
14 years 1 months ago
Overgenerating Referring Expressions Involving Relations and Booleans
Abstract. We present a new approach to the generation of referring expressions containing attributive, type and relational properties combined by conjunctions, disjunctions and neg...
Sebastian Varges
EUSFLAT
2009
145views Fuzzy Logic» more  EUSFLAT 2009»
13 years 5 months ago
Valued Constraint Satisfaction Problems Applied to Functional Harmony
Harmonization with four voices is a musical problem which is subject to hard constraints, which absolutely need to be fulfilled, as well as to soft constraints, which preferably ho...
Nele Verbiest, Chris Cornelis, Yvan Saeys
FSTTCS
2010
Springer
13 years 5 months ago
ATL with Strategy Contexts: Expressiveness and Model Checking
We study the alternating-time temporal logics ATL and ATL extended with strategy contexts: these make agents commit to their strategies during the evaluation of formulas, contrary...
Arnaud Da Costa Lopes, François Laroussinie...
MLQ
2008
63views more  MLQ 2008»
13 years 7 months ago
The stationary set splitting game
The stationary set splitting game is a game of perfect information of length 1 between two players, unsplit and split, in which unsplit chooses stationarily many countable ordinal...
Paul B. Larson, Saharon Shelah