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ICIP
2006
IEEE
14 years 1 months ago
Compressive Sampling Vs. Conventional Imaging
Compressive sampling (CS), or “Compressed Sensing,” has recently generated a tremendous amount of excitement in the image processing community. CS involves taking a relatively...
Jarvis Haupt, Robert Nowak
PCI
2005
Springer
14 years 1 months ago
Interactive Dynamics for Large Virtual Reality Applications
Abstract. Recent commercial virtual reality shows have become very demanding in terms of interactive credibility and visual realism. In an effort to push further the immersive qual...
Georgios Papaioannou
HUC
2004
Springer
14 years 1 months ago
The ContextCam: Automated Point of Capture Video Annotation
: Rich, structured annotations of video recordings enable interesting uses, but existing techniques for manual, and even semi-automated, tagging can be too time-consuming. We prese...
Shwetak N. Patel, Gregory D. Abowd
CA
2003
IEEE
14 years 1 months ago
Bottom-Up Visual Attention for Virtual Human Animation
We present a system for the automatic generation of bottom-up visual attention behaviours in virtual humans. Bottom-up attention refers to the way in which the environment solicit...
Christopher Peters, Carol O'Sullivan
CW
2003
IEEE
14 years 1 months ago
The Enigma of the Sphinx
This paper presents an evaluation of the benefits and user acceptance of a multimodal interface in which the user interacts with a game-like interactive virtual reality applicati...
Tolga Abaci, Rachel de Bondeli, Ján C&iacut...