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» Presence in Immersive Virtual Environments
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VLDB
2004
ACM
112views Database» more  VLDB 2004»
14 years 1 months ago
AIDA: an Adaptive Immersive Data Analyzer
In this demonstration, we show various querying capabilities of an application called AIDA. AIDA is developed to help the study of attention disorder in kids. In a different stud...
Mehdi Sharifzadeh, Cyrus Shahabi, Bahareh Navai, F...
VR
2002
IEEE
161views Virtual Reality» more  VR 2002»
14 years 1 months ago
Perceived Egocentric Distances in Real, Image-Based, and Traditional Virtual Environments
In virtual environments, perceived egocentric distances are consistently underestimated when compared to the same distance judgments in the real world. The research presented in t...
Peter Willemsen, Amy Gooch
SAJ
2000
71views more  SAJ 2000»
13 years 8 months ago
Presence as a means for understanding user behaviour in virtual environments
Presence has become a key concept in characterizing and evaluating Virtual Environments. Our contribution is to show that current measures of Presence, as a metric of users' ...
Edwin H. Blake, Juan Casanueva, David Nunez
ICAT
2003
IEEE
14 years 1 months ago
Distance Learning of Chang'an in an Immersive Environment
We have made a computer graphics model of Chang'an City when it was the capital of China during the Tang Dynasty (7-10th century). The real-time rendered images are projected...
Miho Kobayashi, Kei Utsugi, Masami Yamasaki, Haruo...
CMMR
2007
Springer
141views Music» more  CMMR 2007»
14 years 2 months ago
Experiencing Audio and Music in a Fully Immersive Environment
The UCSB Allosphere is a 3-story-high spherical instrument in which virtual environments and performances can be experienced in full immersion. The space is now being equipped with...
Xavier Amatriain, Jorge Castellanos, Tobias Hö...