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» Presence in Immersive Virtual Environments
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VR
2010
IEEE
198views Virtual Reality» more  VR 2010»
13 years 7 months ago
Virtual Experience Test: A virtual environment evaluation questionnaire
We present the development and evaluation of the Virtual Experience Test (VET). The VET is a survey instrument used to measure holistic virtual environment experiences based upon ...
Dustin B. Chertoff, Brian Goldiez, Joseph J. LaVio...
JPDC
2008
134views more  JPDC 2008»
13 years 8 months ago
Analyzing the performance of a cluster-based architecture for immersive visualization systems
Cluster computing has become an essential issue for designing immersive visualization systems. This paradigm employs scalable clusters of commodity computers with much lower costs...
Pedro Morillo, Aron Bierbaum, Patrick Hartling, Ma...
JUCS
2008
134views more  JUCS 2008»
13 years 8 months ago
Gaze-based Interaction for Virtual Environments
Abstract We present an alternative interface that allows users to perceive new sensations in virtual environments. Gaze-based interaction in virtual environments creates the feelin...
Jorge Jimenez, Diego Gutierrez, Pedro Latorre
AUIC
2006
IEEE
14 years 2 months ago
Virtual planning rooms (ViPR): a 3D visualisation environment for hierarchical information
The Future Operations Centre Analysis Laboratory (FOCAL) at Australia’s Defence Science and Technology Organisation (DSTO) is aimed at exploring new paradigms for situation awar...
Michael Broughton
IJVR
2007
124views more  IJVR 2007»
13 years 8 months ago
The Effect of Gaps Between Displays on Spatial Perception and Cognition Tasks in Virtual Environments
—We propose the concept of Gap Between Displays (GBD) as a component of immersion in virtual environment systems. We hypothesized that GBD may reduce users’ task performance in...
Yi Wang, Kunmi Otitoju, Tong Liu, Sijung Kim, Doug...