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» Presence in Immersive Virtual Environments
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CG
2005
Springer
13 years 8 months ago
An experimental exploration of the relationship between subjective impressions of illumination and physical fidelity
Two experiments were carried out to explore the effect of rendering and interface fidelity on subjective impressions of illumination and perceived presence after exposure to a vir...
Katerina Mania, Andrew Robinson
ICCHP
2004
Springer
14 years 1 months ago
proXimity: Ad-Hoc Networks for Enhanced Mobility
David tries not to use unfamiliar trains and buses, he doesn’t travel to places he doesn’t know, and he doesn’t travel in unusual environments without a companion. David is v...
Simon Harper, Stephen Pettitt, Carole A. Goble
VR
2000
IEEE
103views Virtual Reality» more  VR 2000»
14 years 29 days ago
A Method of Constructing a Telexistence Visual System Using Fixed Screens
Projection-based visual display systems are expected to be effective platforms for VR applications, in which the displayed images are generated by computer graphics using three-di...
Yasuyuki Yanagida, Taro Maeda, Susumu Tachi
IUI
1998
ACM
14 years 24 days ago
Coherent Gestures, Locomotion, and Speech in Life-like Pedagogical Agents
Life-likeanimatedinterfaceagentsforknowledge-basedlearning environments can provide timely, customized advice to support students’ problem solving. Because of their strong visua...
Stuart G. Towns, Jennifer L. Voerman, Charles B. C...
CCS
2007
ACM
14 years 2 months ago
Yet another MicroArchitectural Attack: : exploiting I-Cache
Abstract. MicroArchitectural Attacks (MA), which can be considered as a special form of SideChannel Analysis, exploit microarchitectural functionalities of processor implementation...
Onur Aciiçmez