Object-oriented programming promises to increase programmer productivity through better reuse of existing code. However, reuse is not yet pervasive in today’s object-oriented pro...
The current state of traditional software development is surveyed and essential problems are investigated on the basis of system theoretical considerations. The concept of user pa...
Matthias Rauterberg, Raimund Mollenhauer, Philipp ...
A model for shared-memory systems commonly (and often implicitly) assumed by programmers is that of sequential consistency. For implementing sequential consistency in a cache-base...
This paper proposes to use relief-mapped conical frusta (cones cut by planes) to skin skeletal objects. Based on this representation, current programmable graphics hardware can pe...
Generating correct specifications for real-time event-driven software systems is difficult and time-consuming. Even when such specifications have been created, they are often us...