The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
This paper introduces the concept of polymorphic electronics (polytronics) –referring to electronics with superimposed built-in functionality. A function change does not require ...
Adrian Stoica, Ricardo Salem Zebulum, Didier Keyme...
Clusters of high-end workstations and PCs are currently used in many application domains to perform large-scale computations or as scalable servers for I/O bound tasks. Although cl...
We propose an automatic method to enforce trace properties on programs. The programmer specifies the property separately from the program; a program transformer takes the program...
Saving internal program data for further use is one of the most useful ideas in programming. Developing general features to provide such data saving/ restoring is a very active res...