Sciweavers

2324 search results - page 108 / 465
» Presenting Dynamic Information on Mobile Computers
Sort
View
FTDCS
2004
IEEE
14 years 26 days ago
Random Landmarking in Mobile, Topology-Aware Peer-to-Peer Networks
DHTs can locate objects in a peer-to-peer network within an efficient amount of overlay hops. Since an overlay hop is likely to consist of multiple physical hops, the ratio betwee...
Rolf Winter, Thomas Zahn, Jochen H. Schiller
ACMACE
2007
ACM
14 years 1 months ago
Capture the flag: simulating a location-based mobile game using the wizard-of-oz method
We present a wizard of Oz framework for the simulation of locationbased mobile games. We explore briefly the methodological concept of Wizard of Oz and show, based on a case study...
Regina Bernhaupt, Stefan Jenisch, York Keyser, Man...
MOBIDE
1999
ACM
14 years 1 months ago
Data Partitioning for Disconnected Client Server Databases
The use of mobile computers is gaining popularity. The number of users with laptops and notebooks is increasing and this trend is likely to continue in the future where the number...
Shirish Hemant Phatak, B. R. Badrinath
MIDDLEWARE
2005
Springer
14 years 2 months ago
SLP-based service management for dynamic ad-hoc networks
The need for an efficient service management system in an ad-hoc network is obvious. Mobile nodes – and with them the services they provide – frequently enter and leave the ne...
Stefan Penz
ICPR
2006
IEEE
14 years 10 months ago
A Moving Object Tracked by A Mobile Robot with Real-Time Obstacles Avoidance Capacity
This paper describes a robotic application that tracks a moving object by utilizing a mobile robot with multiple sensors. The robotic platform uses a visual camera to sense the mo...
Andreas Koschan, Chang Cheng, Chung-Hao Chen, Davi...