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CHI
2006
ACM
14 years 9 months ago
Universal design for mobile phones: a case study
In this paper we describe a case study of Universal Design applied to mobile phone physical devices. Using a user-centered design process, we tried to integrate visually-impaired,...
Ornella Plos, Stéphanie Buisine
ACMDIS
2008
ACM
13 years 11 months ago
Interface designs for pen-based mobile video browsing
In this paper, we describe two interface designs for mobile video browsing on pen-based handheld devices. Both feature different interaction types, such as speed- and position-bas...
Wolfgang Hürst, Georg Götz
WSCG
2004
165views more  WSCG 2004»
13 years 10 months ago
A Client-Server-Scenegraph for the Visualization of Large and Dynamic 3D Scenes
With the increasing capabilities of hardware for 3D graphics and network, 3D multi-user environments get more and more interesting for e-business, entertainment and cooperative wo...
Jörg Sahm, Ingo Soetebier
NORDICHI
2004
ACM
14 years 2 months ago
Wolves, football, and ambient computing: facilitating collaboration in problem solving systems through the study of human and an
This paper describes how computer-human interaction in ambient computing environments can be best informed by conceptualizing of such environments as problem solving systems. Typi...
David W. Eccles, Paul T. Groth
PDCAT
2007
Springer
14 years 3 months ago
A Service Provision Model Based on Context Awareness for Ubiquitous Computing
Ubiquitous computing environment has become more popular as a highly open, heterogeneous and service-rich domain, which makes it essential and important for end-users to build a r...
Faqun Jiang, Jintao Li, Zhenmin Zhu