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ACMACE
2007
ACM
15 years 8 months ago
Remote augmented reality for multiple players over network
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...
JCP
2006
100views more  JCP 2006»
15 years 4 months ago
A Local Enumeration Protocol in Spite of Corrupted Data
We present a novel self-stabilizing version of Mazurkiewicz enumeration algorithm [1]. The initial version is based on local rules to enumerate nodes on an anonymous network. [2] p...
Brahim Hamid, Mohamed Mosbah
TCSV
2011
14 years 11 months ago
Integrating Spatio-Temporal Context With Multiview Representation for Object Recognition in Visual Surveillance
—We present in this paper an integrated solution to rapidly recognizing dynamic objects in surveillance videos by exploring various contextual information. This solution consists...
Xiaobai Liu, Liang Lin, Shuicheng Yan, Hai Jin, We...
NETWORK
2008
96views more  NETWORK 2008»
15 years 4 months ago
Enabling rapid wireless system composition through layer-2 discovery
Although small mobile computers have processors whose capabilities are increasing, often they still are resource constrained in terms of performing many common computing tasks. Co...
Shivani Sud, Roy Want, Trevor Pering, Barbara Rosa...
MMS
1998
15 years 4 months ago
Packet Audio Playout Delay Adjustment: Performance Bounds and Algorithms
In packet audio applications, packets are buffered at a receiving site and their playout delayed in order to compensate for variable network delays. In this paper, we consider the ...
Sue B. Moon, James F. Kurose, Donald F. Towsley