This paper presents research that engages with virtual worlds for education users to understand design of these applications for their needs. An in-depth multi-method investigatio...
In recent years, systems that allow users to see and touch virtual objects in the same space (visuo-haptic systems) are being investigated. Most research projects are employing a ...
Christian Sandor, Shinji Uchiyama, Hiroyuki Yamamo...
This project realized a multi-touch interactive table designed for 4 people use at the same time, which integrates USB, Bluetooth, and email functionality to serve as an on-site i...
Triggering shortcuts or actions on a mobile device often requires a long sequence of key presses. Because the functions of buttons are highly dependent on the current applicationâ...
This paper presents evidence that situational awareness in a visualization of data benefits from immersive, virtual reality display technology because such displays appear to supp...