We present a method for performing selection tasks based on continuous control of multiple, competing agents who try to determine the user's intentions from their control beh...
Guidelines for designing information charts often state that the presentation should reduce ‗chart junk‘ – visual embellishments that are not essential to understanding the ...
Scott Bateman, Regan L. Mandryk, Carl Gutwin, Aaro...
Simultaneous teleoperation of mobile, social robots presents unique challenges, combining the real-time demands of conversation with the prioritized scheduling of navigational tas...
Dylan F. Glas, Takayuki Kanda, Hiroshi Ishiguro, N...
In this paper we explore the design space of around-device interaction (ADI). This approach seeks to expand the interaction possibilities of mobile and wearable devices beyond the...
Museums often use mobile devices and applications to let visitors explore their exhibits and interact with them in order to make the user experience more immersive and enjoyable. ...