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» Presenting in Style by Virtual Humans
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ICML
2008
IEEE
16 years 5 months ago
Topologically-constrained latent variable models
In dimensionality reduction approaches, the data are typically embedded in a Euclidean latent space. However for some data sets this is inappropriate. For example, in human motion...
Raquel Urtasun, David J. Fleet, Andreas Geiger, Jo...
CHI
2009
ACM
16 years 5 months ago
Tangible message bubbles for children's communication and play
We introduce Tangible Message Bubbles, a new composition and communication tool that invites youngsters to express and record their everyday expressions, play with these original ...
Kimiko Ryokai, Hayes Raffle, Andy Brooks
CHI
2007
ACM
15 years 8 months ago
Playing with fire: participatory design of wearable computing for fire fighters
In this paper we present our approach of using gamelike techniques for designing wearable computing solutions for the Paris Fire Brigade, consisting of namely a board game and a v...
Markus Klann
ACMACE
2008
ACM
15 years 6 months ago
Photogeist: an augmented reality photography game
In this paper, we present Photogeist, a photography-based augmented reality game in which players use a physical handheld camera device to take pictures of floating virtual ghosts...
Cody Watts, Ehud Sharlin
HAID
2009
Springer
15 years 2 months ago
Communicative Functions of Haptic Feedback
In this paper a number of examples are presented of how haptic and auditory feedback can be used for deictic referencing in collaborative virtual environments. Haptic feedback supp...
Jonas Moll, Eva-Lotta Sallnäs