COSPATIAL is a multi-disciplinary project that is using collaborative virtual reality and tabletop devices for training social competence within the theoretical framework of Cogni...
Massimo Zancanaro, Eynat Gal, Sarah Parsons, Patri...
Combining interactive technology with traditional toys promises to significantly enhance the educational value of children's play. Designing such augmented toy environments, ...
This work outlines the design process of a user centered learning object repository. A repository should foster the development and acquisition of both generic and specific informa...
A mirror world, which is a virtual space modeling a physical space, attracts enormous interests from VR community recently. Various applications such as Second Life, Google Earth a...
A video stream from a single camera is often the foundation for situational awareness in teleoperation activities. Poor camera placement, narrow field-of-view and other camera pro...