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GRAPHICSINTERFACE
2000
13 years 11 months ago
Animating Athletic Motion Planning By Example
Character animation is usually reserved for highly skilled animators and computer programmers because few of the available tools allow the novice or casual user to create compelli...
Ronald A. Metoyer, Jessica K. Hodgins
BCSHCI
2009
13 years 11 months ago
Evaluating haptics for information discovery while walking
In this article we describe and evaluate a novel, low interaction cost approach to supporting the spontaneous discovery of geo-tagged information while on the move. Our mobile hap...
Simon Robinson, Parisa Eslambolchilar, Matt Jones
GECCO
2008
Springer
100views Optimization» more  GECCO 2008»
13 years 11 months ago
Optimizing hierarchical menus by genetic algorithm and simulated annealing
Hierarchical menus are now ubiquitous. The performance of the menu depends on many factors: structure, layout, colors and so on. There has been extensive research on novel menus, ...
Shouichi Matsui, Seiji Yamada
NGC
2006
Springer
13 years 10 months ago
Story Planning as Exploratory Creativity: Techniques for Expanding the Narrative Search Space
The authoring of fictional stories is considered a creative process. The purpose of most story authoring is not to invent a new style or genre of story that will be accepted by the...
Mark O. Riedl, R. Michael Young
ACL
2010
13 years 7 months ago
Detecting Experiences from Weblogs
Weblogs are a source of human activity knowledge comprising valuable information such as facts, opinions and personal experiences. In this paper, we propose a method for mining pe...
Keun-Chan Park, Yoonjae Jeong, Sung-Hyon Myaeng