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VR
2009
IEEE
228views Virtual Reality» more  VR 2009»
14 years 4 months ago
Natural Eye Motion Synthesis by Modeling Gaze-Head Coupling
Due to the intrinsic subtlety and dynamics of eye movements, automated generation of natural and engaging eye motion has been a challenging task for decades. In this paper we pres...
Xiaohan Ma, Zhigang Deng
VRST
2005
ACM
14 years 3 months ago
POLAR: portable, optical see-through, low-cost augmented reality
We describe POLAR, a portable, optical see-through, low-cost augmented reality system, which allows a user to see annotated views of small to medium-sized physical objects in an u...
Alex Olwal, Tobias Höllerer
IUI
2004
ACM
14 years 3 months ago
Classifying and assessing tremor movements for applications in man-machine intelligent user interfaces
We introduce a new intelligent user interface (IUI) and, also, a new methodology to identify the fatigue state for healthy subjects. The fatigue state is determined by means of a ...
Dan Marius Dobrea, Horia-Nicolai L. Teodorescu
DAGM
2003
Springer
14 years 3 months ago
Color-Based Object Tracking in Multi-camera Environments
This paper presents a multi-view tracker, meant to operate in smart rooms that are equipped with multiple cameras. The cameras are assumed to be calibrated3 . In particular, we dem...
Katja Nummiaro, Esther Koller-Meier, Tomás ...
EMMCVPR
2001
Springer
14 years 2 months ago
Articulated Object Tracking via a Genetic Algorithm
Within a human motion analysis system, body parts are modeled by simple virtual 3D rigid objects. Its position and orientation parameters at frame t + 1 are estimated based on the ...
Jairo Rocha, Arnau Mir