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» Presenting in Style by Virtual Humans
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IUI
2004
ACM
14 years 3 months ago
An intelligent 3D user interface adapting to user control behaviors
The WALK mode is one of the most common navigation interfaces for 3D virtual environments. However, due to the limited view angle and low frame rate, users are often blocked by ob...
Tsai-Yen Li, Shu-Wei Hsu
ATC
2010
Springer
13 years 9 months ago
Agent-Augmented Co-Space: Toward Merging of Real World and Cyberspace
Co-Space refers to interactive virtual environment modelled after the real world we are situated in. Through realistic 3D modelling and animation technologies, Co-Space simulates t...
Ah-Hwee Tan, Yilin Kang
IJAMC
2010
134views more  IJAMC 2010»
13 years 8 months ago
HyperVerse: simulation and testbed reconciled
—When dealing with dynamic large-scale topologies such as those underlying peer-to-peer (P2P) distributed virtual environments (DVE), one inescapably reaches the point where eith...
Jean Botev, Markus Esch, Hermann Schloss, Ingo Sch...
SIGCSE
2012
ACM
284views Education» more  SIGCSE 2012»
12 years 5 months ago
Teaching operating systems using android
The computing landscape is shifting towards mobile devices. To learn about operating systems, it is increasingly important for students to gain hands-on kernel programming experie...
Jeremy Andrus, Jason Nieh
HAPTICS
2006
IEEE
14 years 4 months ago
Measuring Fingertip Forces by Imaging the Fingernail
This paper presents an external camera method for measuring fingertip forces by imaging the fingernail and surrounding skin. This method is an alternative to the photoplethysmog...
Yu Sun, Young-Seok Kim, John M. Hollerbach, Thenku...