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AR
2008
134views more  AR 2008»
13 years 10 months ago
Human Perception of Pneumatic Tactile Cues
The ability to combine tactile, on-the-skin, sensory cues with the kinesthetic ones that widely available force-feedback devices are able to produce is a desirable one, opening th...
Yeongmi Kim, Ian Oakley, Jeha Ryu
CVPR
2006
IEEE
14 years 4 months ago
Tracking of Multiple, Partially Occluded Humans based on Static Body Part Detection
Tracking of humans in videos is important for many applications. A major source of difficulty in performing this task is due to inter-human or scene occlusion. We present an appr...
Bo Wu, Ram Nevatia
ITNG
2007
IEEE
14 years 4 months ago
Human Computer Interaction Based Intrusion Detection
—In this paper we survey the state of the art in direct and indirect human computer interaction based biometrics. Direct HCI biometrics are based on abilities, style, preference,...
Roman V. Yampolskiy
IJVR
2007
110views more  IJVR 2007»
13 years 10 months ago
Real Time Animation and Illumination in Ancient Roman Sites
—The present article discusses and details the methodological approaches and the reconstruction strategies that have been employed to realize the 3D real-time virtual simulations...
Nadia Magnenat-Thalmann, Alessandro Enrico Foni, G...
JCDL
2004
ACM
181views Education» more  JCDL 2004»
14 years 3 months ago
The 3D vase museum: a new approach to context in a digital library
We present a new approach to displaying and browsing a digital library collection, a set of Greek vases in the Perseus digital library. Our design takes advantage of three-dimensi...
Horn-yeu Shiaw, Robert J. K. Jacob, Gregory R. Cra...