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» Presenting in Style by Virtual Humans
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GW
2007
Springer
241views Biometrics» more  GW 2007»
14 years 4 months ago
Representation of Human Postures for Vision-Based Gesture Recognition in Real-Time
In this paper, we present a Vision-Based Interface guided by the user gestures. The advantage of our system is that it is built over a motion capture system that recovers the body ...
Antoni Jaume-i-Capó, Javier Varona, Francis...
DEFORM
2000
13 years 11 months ago
Communicative Autonomous Agents
: We present a way to mix the lower control of agents with the high level specifications of their goals. This paper addresses various topics required to animate virtual humans in a...
Angela Caicedo, Jean-Sébastien Monzani, Dan...
AAI
2010
147views more  AAI 2010»
13 years 10 months ago
Maintaining engagement in Long-Term Interventions with Relational Agents
We discuss issues in designing virtual humans for applications which require long-term voluntary use, and the problem of maintaining engagement with users over time. Concepts and t...
Timothy W. Bickmore, Daniel Schulman, Langxuan Yin
WSCG
2003
171views more  WSCG 2003»
13 years 11 months ago
A Task Definition Language for Virtual Agents
The use of Virtual Environments as a user interface can be important for certain types of applications, especially in the fields of education and entertainment. These synthetic wo...
Spyros Vosinakis, Themis Panayiotopoulos
ACMACE
2008
ACM
14 years 4 days ago
IncreTable, a mixed reality tabletop game experience
IncreTable is a mixed reality tabletop game inspired by The Incredible Machine. Users can combine real and virtual game pieces in order to solve puzzles in the game. Game actions ...
Jakob Leitner, Michael Haller, Kyungdahm Yun, Woon...