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» Presenting in Style by Virtual Humans
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HCI
2009
13 years 8 months ago
Agency Attribution in Human-Computer Interaction
Abstract. Social psychologists have documented that people attribute a humanlike agency to computers. Work in human motor cognition has identified a related effect known as "i...
John E. McEneaney
ICPR
2008
IEEE
14 years 11 months ago
Detection of anatomical landmarks in human colon from computed tomographic colonography images
Colon cancer is the second leading cause of cancer-related deaths per year in industrial nations. Virtual colonoscopy is a new, less invasive alternative to the usually practiced ...
Ananda S. Chowdhury, Jianhua Yao, Marius George Li...
SI3D
2006
ACM
14 years 4 months ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis
CVGIP
2006
106views more  CVGIP 2006»
13 years 10 months ago
Precomputing avatar behavior from human motion data
Creating controllable, responsive avatars is an important problem in computer games and virtual environments. Recently, large collections of motion capture data have been exploite...
Jehee Lee, Kang Hoon Lee
SPATIALCOGNITION
2010
Springer
13 years 8 months ago
Human EEG Correlates of Spatial Navigation within Egocentric and Allocentric Reference Frames
We investigated the impact of path complexity on brain dynamics of subjects who preferentially use an egocentric (Turners) or an allocentric (Nonturners) reference frame during spa...
Markus Plank, Hermann J. Müller, Julie Onton,...