Sciweavers

1313 search results - page 50 / 263
» Presenting in Style by Virtual Humans
Sort
View
CHI
2005
ACM
14 years 10 months ago
A study on the manipulation of 2D objects in a projector/camera-based augmented reality environment
Are the object manipulation techniques traditionally used in head?mounted displays (HMDs) applicable to augmented reality based projection systems? This paper examines the differe...
Stephen Voida, Mark Podlaseck, Rick Kjeldsen, Clau...
WWW
2008
ACM
14 years 11 months ago
Finding core members in virtual communities
Finding the core members of a virtual community is an important problem in community analysis. Here we presented an simulated annealing algorithm to solve this problem by optimizi...
Haiqiang Chen, Xueqi Cheng, Yue Liu
CHI
2009
ACM
14 years 10 months ago
Acquiring a professional "second life": problems and prospects for the use of virtual worlds in business
The current surge of interest in virtual worlds suggests they are poised to make an evolutionary leap to the workplace, as instant messaging did a decade ago. In recent work we ha...
Jason B. Ellis, Katherine Bessière, Wendy A...
CHI
2000
ACM
14 years 2 months ago
Traversable interfaces between real and virtual worlds
Traversable interfaces establish the illusion that virtual and physical worlds are joined together and that users can physically cross from one to the other. Our design for a trav...
Boriana Koleva, Holger Schnädelbach, Steve Be...
CHI
1997
ACM
14 years 2 months ago
Crowded Collaborative Virtual Environments
We introduce a framework for supporting crowds of participants in collaborative virtual environments (CVEs). The framework is realised as an extension to our previous spatial mode...
Steve Benford, Chris Greenhalgh, David Lloyd