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JGTOOLS
2008
126views more  JGTOOLS 2008»
13 years 7 months ago
Simple Empty-Space Removal for Interactive Volume Rendering
Interactive volume rendering methods such as texture-based slicing techniques and ray-casting have been well developed in recent years. The rendering performance is generally restr...
Vincent Vidal 0002, Xing Mei, Philippe Decaudin
CHI
2010
ACM
14 years 2 months ago
Understanding the space for co-design in riders' interactions with a transit service
The recent advances in web 2.0 technologies and the rapid adoption of smart phones raises many opportunities for public services to improve their services by engaging their users ...
Daisy Yoo, John Zimmerman, Aaron Steinfeld, Anthon...
CG
2004
Springer
13 years 7 months ago
Occlusion Culling in OpenSG PLUS
Very large polygonal models are frequently used in scientific computing, mechanical engineering, or virtual medicine. An effective technique to handle these large models is occlus...
Dirk Staneker, Dirk Bartz, Wolfgang Straßer
AR
2010
133views more  AR 2010»
13 years 6 months ago
Coordinated Control of Space Robot Teams for the On-Orbit Construction of Large Flexible Space Structures
Teams of autonomous space robots are needed for future space missions such as the construction of large solar power stations and large space telescopes in earth orbit. This work fo...
Peggy Boning, Steven Dubowsky
AUIC
2003
IEEE
14 years 29 days ago
Use of Video Shadow for Small Group Interaction Awareness on a Large Interactive Display Surface
This paper reports work done as part of the Large Interactive Display Surface(LIDS) project at the University of Waikato. One application of the LIDS equipment is distributed meet...
Mark D. Apperley, Laurie McLeod, Masood Masoodian