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» Presenting using two-handed interaction in open space
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CHI
2008
ACM
14 years 8 months ago
Sigma lenses: focus-context transitions combining space, time and translucence
Focus + context techniques such as fisheye lenses are used to navigate and manipulate objects in multi-scale worlds. They provide in-place magnification of a region without requir...
Emmanuel Pietriga, Caroline Appert
SOCRATES
2008
13 years 9 months ago
iVideo - Interactive Videos as an Instrument for E-Learning and Knowledge Construction
As a multitude of studies has already revealed, illustrations can be profitably used to convey knowledge. While the importance of videos continues to increase on the internet, we ...
Franz Lehner, Christian Roßnagel
INTETAIN
2009
Springer
14 years 2 months ago
Affective Interface Adaptations in the Musickiosk Interactive Entertainment Application
The current work presents the affective interface adaptations in the Musickiosk application. Adaptive interaction poses several open questions since there is no unique way of mappi...
Lori Malatesta, Amaryllis Raouzaiou, L. Pearce, Ko...
GRAPHICSINTERFACE
2003
13 years 9 months ago
Finding Things In Fisheyes: Memorability in Distorted Spaces
Interactive fisheye views use distortion to show both local detail and global context in the same display space. Although fisheyes allow the presentation and inspection of large d...
Amy Skopik, Carl Gutwin
VRML
1999
ACM
14 years 1 days ago
Avatars in LivingSpace
We describe how we implemented the avatars we use to represent users in LivingSpace, our implementation of the Living Worlds standard for multi-user distributed VRML worlds. Livin...
Mike Wray, Vincent Belrose