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CHI
2011
ACM
13 years 17 days ago
Investigating Phicon feedback in non-visual tangible user interfaces
We investigated ways that users could interact with Phicons in non-visual tabletop tangible user interfaces (TUIs). We carried out a brainstorming and rapid prototyping session wi...
David K. McGookin, Stephen A. Brewster
CSCW
2004
ACM
14 years 2 months ago
Augmenting the social space of an academic conference
Academic conferences provide a social space for people to present their work, learn about others’ work, and interact informally with one another. However, opportunities for inte...
Joseph F. McCarthy, David W. McDonald, Suzanne Sor...
IC
2004
13 years 10 months ago
A Markup Language for Generic User Interaction
Individuals are interested in the semantic and not necessarily in the presentation of services. The service interaction has to support the quality of the human senses, and since q...
Stephan Steglich, Bernd Mrohs
ISVC
2009
Springer
14 years 3 months ago
Real-Time 3D Reconstruction for Occlusion-Aware Interactions in Mixed Reality
In this paper, we present a system for performing real-time occlusion-aware interactions in a mixed reality environment. Our system consists of 16 ceiling-mounted cameras observing...
Alexander Ladikos, Nassir Navab
LAWEB
2008
IEEE
14 years 3 months ago
Web Interactivity in the Perspective of Young Users
This paper presents the results of a qualitative research whose objective was to broaden the understanding on the participation of youngsters and adolescents on Internet-based soc...
Caroline Queiroz Santos, Ana Maria Pereira Cardoso