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PRESENCE
2007
167views more  PRESENCE 2007»
13 years 8 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
CHINZ
2007
ACM
14 years 1 months ago
Using a mobile phone for 6 DOF mesh editing
This paper describes how a mobile phone can be used as a six degree of freedom interaction device for 3D mesh editing. Using a video see-through Augmented Reality approach, the mo...
Anders Henrysson, Mark Billinghurst
ICMCS
2006
IEEE
169views Multimedia» more  ICMCS 2006»
14 years 3 months ago
Synthesis and Control of High Resolution Facial Expressions for Visual Interactions
The synthesis of facial expression with control of intensity and personal styles is important in intelligent and affective human-computer interaction, especially in face-to-face i...
Chan-Su Lee, Ahmed M. Elgammal, Dimitris N. Metaxa...
JODL
2000
76views more  JODL 2000»
13 years 8 months ago
Strategy-based interactive cluster visualization for information retrieval
Abstract. In this paper we investigate a general purpose interactive information organization system. The system organizes documents by placing them into 1-, 2-, or 3-dimensional s...
Anton Leuski, James Allan
CHINZ
2009
ACM
14 years 1 months ago
Ambient environments for emotional physical communication
This paper extends our understanding of existing physical and gestural interfaces and presents a potential design space in affective computing using human movement as a form of em...
Michelle Li, He Jianting