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ISOOMS
1994
13 years 11 months ago
Quantitative and Qualitative Aspects of Object-Oriented Software Development
Although object-oriented programming techniques have evolved into an accepted technology with recognized benefits for software development, profound investigations of qualitative a...
Gustav Pomberger, Wolfgang Pree
CONCUR
2005
Springer
14 years 1 months ago
Games Where You Can Play Optimally Without Any Memory
Abstract. Reactive systems are often modelled as two person antagonistic games where one player represents the system while his adversary represents the environment. Undoubtedly, t...
Hugo Gimbert, Wieslaw Zielonka
JALC
2006
125views more  JALC 2006»
13 years 7 months ago
A Confinement Criterion for Securely Executing Mobile Code
Mobile programs, like applets, are not only ubiquitous, but also potentially malicious. We study the case where mobile programs are executed by a host system in a secured environm...
Hervé Grall
USS
2008
13 years 9 months ago
FLAME: A Flow-Level Anomaly Modeling Engine
There are several remaining open questions in the area of flow-based anomaly detection, e.g., how to do meaningful evaluations of anomaly detection mechanisms; how to get conclusi...
Daniela Brauckhoff, Arno Wagner, Martin May
IJCAI
2003
13 years 8 months ago
Registry-Based Support for Information Integration
In order for agents and humans to leverage the growing wealth of heterogeneous information and services on the web, increasingly, they need to understand the information that is d...
Deborah L. McGuinness, Paulo Pinheiro da Silva