Sciweavers

7565 search results - page 185 / 1513
» Pricing Network Services
Sort
View
GLOBECOM
2006
IEEE
14 years 4 months ago
Distributed Cross-Layer Optimization of Wireless Sensor Networks: A Game Theoretic Approach
— This paper proposes a distributed optimization framework for wireless multihop sensor networks base on a game theoretic approach. We show that the cross-layer optimization prob...
Jun Yuan, Wei Yu
KES
2000
Springer
14 years 2 months ago
Genetically optimised feedforward neural networks for speaker identification
The problem of establishing the identity of a speaker from a given utterance has been conventionally addressed using techniques such as Gaussian Mixture Models (GMM's) that m...
Richard C. Price, Jonathan P. Willmore, William J....
AIIDE
2006
14 years 1 days ago
Plausible Environment Reconstruction Using Bayesian Networks
To save precious time and space, many games and simulations use static terrain and fixed (or random) reconstruction of areas that a player leaves and later revisits. This can resu...
Robert G. Price, Scott D. Goodwin
DASC
2006
IEEE
14 years 4 months ago
Service Clouds: A Distributed Infrastructure for Constructing Autonomic Communication Services
Abstract— This paper describes Service Clouds, a distributed infrastructure designed to facilitate rapid prototyping and deployment of services that enhance communication perform...
Philip K. McKinley, Farshad A. Samimi, Jonathan K....
CN
2010
103views more  CN 2010»
13 years 10 months ago
Resilient and survivable networks
This poster discusses methods to characterize the resilience of networks to a number of challenges and attacks, with the goal of developing quantifiable metrics to determine the de...
Bernhard Plattner, David Hutchison, James P. G. St...