— This paper proposes a distributed optimization framework for wireless multihop sensor networks base on a game theoretic approach. We show that the cross-layer optimization prob...
The problem of establishing the identity of a speaker from a given utterance has been conventionally addressed using techniques such as Gaussian Mixture Models (GMM's) that m...
Richard C. Price, Jonathan P. Willmore, William J....
To save precious time and space, many games and simulations use static terrain and fixed (or random) reconstruction of areas that a player leaves and later revisits. This can resu...
Abstract— This paper describes Service Clouds, a distributed infrastructure designed to facilitate rapid prototyping and deployment of services that enhance communication perform...
Philip K. McKinley, Farshad A. Samimi, Jonathan K....
This poster discusses methods to characterize the resilience of networks to a number of challenges and attacks, with the goal of developing quantifiable metrics to determine the de...
Bernhard Plattner, David Hutchison, James P. G. St...