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ATAL
2006
Springer
13 years 11 months ago
A novel method for automatic strategy acquisition in N-player non-zero-sum games
We present a novel method for automatically acquiring strategies for the double auction by combining evolutionary optimization together with a principled game-theoretic analysis. ...
Steve Phelps, Marek Marcinkiewicz, Simon Parsons
IJCNN
2008
IEEE
14 years 2 months ago
Learning to select relevant perspective in a dynamic environment
— When an agent observes its environment, there are two important characteristics of the perceived information. One is the relevance of information and the other is redundancy. T...
Zhihui Luo, David A. Bell, Barry McCollum, Qingxia...
IDEAL
2004
Springer
14 years 1 months ago
Learning Users' Interests in a Market-Based Recommender System
Recommender systems are widely used to cope with the problem of information overload and, consequently, many recommendation methods have been developed. However, no one technique i...
Yan Zheng Wei, Luc Moreau, Nicholas R. Jennings
ATAL
2009
Springer
14 years 2 months ago
Online exploration in least-squares policy iteration
One of the key problems in reinforcement learning is balancing exploration and exploitation. Another is learning and acting in large or even continuous Markov decision processes (...
Lihong Li, Michael L. Littman, Christopher R. Mans...
ATAL
2010
Springer
13 years 7 months ago
PAC-MDP learning with knowledge-based admissible models
PAC-MDP algorithms approach the exploration-exploitation problem of reinforcement learning agents in an effective way which guarantees that with high probability, the algorithm pe...
Marek Grzes, Daniel Kudenko